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Card game · Artist wanted · Physical playtesting

Masters Forge

A forge-themed strategy card game moving into physical playtesting, original item art, and stronger Foundry identity.

Overview

A tactical forge contest about timing, craft identity, and the moment a Masterwork changes the Strike.

Masters Forge is a competitive tabletop card game where rival smiths prove their craft through Strikes, Orders, and high-impact Masterworks. The game has moved into a physical playtesting phase, with its main systems, modes, card structure, visual direction, and prototype foundations in place.

Why it stands out

Why follow Masters Forge?

A competitive card game where the forged pieces matter as much as the contest itself.

  • Masterwork cards are identity pieces that can change the flow of the game.
  • Strikes, Orders, Renown, and Craft families give the contest a clear tabletop shape.
  • Swords, Axes, Armour, and Shields create a forge language that can carry both mechanics and art.
  • Apprentice, Journeyman, and Guild Duel give the system space for teaching, deeper play, and two-player pressure.
  • Foundries and named Masterworks give artists strong visual territory to explore.
Visual direction

Forged cards, craft families, and table presence.

The current artwork sets the mood for the page: brass, ember, workshop texture, item cards, Foundry identity, and physical play.

Get involved

Artists and playtesters wanted.

Masters Forge is ready for people who can test the physical game or help shape its forged visual identity.

Original artists

Forged weapons, armour, shields, maker’s marks, Foundry variants, named Masterworks, and card-ready item art.

Physical playtesters

Table feedback on Apprentice, Journeyman, Guild Duel, Strike timing, Masterwork choices, and rules clarity.

Get involved

Collaboration routes.

Choose the closest route and send a clear message about what you want to offer.